Page Contents:
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Broad Expectation* | Topic | Link to Applet and Description |
How good for teacher demos (1-3)? |
How easy for students (1-3)? |
How good for exploration (1-3)? |
Available activities |
Understand numbers, ways of representing numbers, relationships among numbers, and number systems | ||||||
Understand meanings of operations and how they relate to one another | Complex numbers | Complex plane - Plot complex numbers as points in the plane (rectangular and polar coordinates given. Perform various operations on the complex number. | 2
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Complex numbers | Complex maps - "f(z)" - Input is a complex number and output is a complex number. Input is shown (in the plane) and output is shown (in another plane). | 3
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3
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Compute fluently and make reasonable estimate | ||||||
Broad Expectation* | Topic |
Link to Applet and Description |
How good for teacher demos (1-3)?
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How easy for students (1-3)?
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How good for exploration (1-3)?
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Available activities |
Understand patterns, relations, and functions | Functions |
Function pages from NLVM - Each of the following six pages has interactive investigations on functions. Quite comprehensive. Each link has multiple pages. |
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Function (general) | Function Flyer - one of the best applets on the web. Allows user to input function, manipulate x, and manipulate coefficients. | 3 |
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Geogebra - Great program for exploring functions, algebra, calculus, and geometry. |
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Represent and analyze mathematical situations and structures using algebraic symbols | ||||||
Use mathematical models to represent and understand quantitative relationships | Derivatives | Surfing Derivatives - A man is riding on the surf. f(x) as the curve of the wave . Notice the slope of the surfboard. You may trace of the slope is the derivative of f(x). Real nice! |
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Secant Line and Tangent Line - the classic diagram (tangent is the limit of the secant), but it is manipulatable with the mouse! |
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SecantTangent Applet - show secant lines converging on a tangent line. Very nice! | 3 |
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Geogebra - Great program for exploring functions, algebra, calculus, and geometry. | 3 |
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Derivative Matching Game - Match the function and it's derivative. Click here to go directly to the game. Takes a few moments to load. | 3 |
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Tangents Applet - This applet draws the graph of a function and its derivative. Similar to surfing derivatives, but you can use any function you wish. Click-and-drag on either graph. Very nice! |
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Derivatives Applet - This applet draws the graph of a function and its derivative (similar to the applet above). | 3 |
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One-sided derivative - This shows that the derivative does not exist when then left and right hand derivatives are different |
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Differentiation
1 - has a number of real nice applets for looking at graphs
of functions, derivative, and second derivatives. (part of Maths
Online) |
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built in |
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Estimating Slope of the Tangent Line - Pick point on curve and estimate the tangent line. Can zoom in on the point. By Daniel Heath. | ||||||
The Derivative Function - Similar to "surfing derivatives." Trace the curve and see the derivative graphed. By Daniel Heath. | ||||||
Derivative and Integral | Calculus Grapher - (no formulas) can drag points of function and show the Derivative and/or Integral AMAZING ! (from PhET). | 3 |
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Function, Derivative and Integral - (no formulas) can drag points of function and show the Derivative and/or Integral (from cut-the-knot) | 3 |
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Riemann Sums | Riemann Sums - Use rectangles to approximate the area under the curve. |
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Riemann Sums - Use rectangles to approximate the area under the curve. (Similar to the applet above.) |
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RiemannSums Applet - One more, similar to those above. | 3 |
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Limit | Piecewise Functions, Limits, and Continuity - does left-hand, right-hand, and 2-sided limit. | 3 |
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The d - e Definition of a Limit - Step-by-step process of choosing a, L, e, and (lastly) d to see if the limit exists (and is, in fact, L). By Daniel Heath. |
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One-Variable Continuity Applet - d - e Definition of a Limit. You may type in any formula for f(x). You need to click the button to run the applet. |
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Analyze change in various contexts | ||||||
Broad Expectation* | Topic |
Link to Applet and Description
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How good for teacher demos (1-3)?
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How easy for students (1-3)?
|
How good for exploration (1-3)?
|
Available activities
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Analyze characteristics and properties of two- and three-dimensional geometric shapes and develop mathematical arguments about geometric relationships | Trigonometry | Unit Circle - Pick modes from 4 to 24 points on the circle. Manipulate points on circle - Exact or Approximate. |
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Limits-Trig |
Limit of sin(x)/x - Make arc approach 0 and see what happens. |
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Specify locations and describe spatial relationships using coordinate geometry and other representational systems | Solids of Revolution | Volume of Revolution - Shows the function and the solid of revolution. You can set f(x), a, b, and the axis of rotation. |
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Apply transformations and use symmetry to analyze mathematical situations | ||||||
Use visualization, spatial reasoning, and geometric modeling to solve problems | Spheres | Great Circle – Use a 3D globe to visualize and measure the shortest path between cities. Spherical geometry. |
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Broad Expectation* | Topic |
Link to Applet and Description
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How good for teacher demos (1-3)?
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How easy for students (1-3)?
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How good for exploration (1-3)?
|
Available activities
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Understand measurable attributes of objects and the units, systems, and processes of measurement | ||||||
Apply appropriate techniques, tools, and formulas to determine measurements | Surface Area & Volume | Three Dimensional Box Applet: Working With Volume - Cut (equal) corners from a rectangular piece of cardboard and fold into a box. |
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Find the maximum volume
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Broad Expectation* | Topic |
Link to Applet and Description
|
How good for teacher demos (1-3)?
|
How easy for students (1-3)?
|
How good for exploration (1-3)?
|
Available activities
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Formulate questions that can be addressed with data and collect, organize, and display relevant data to answer them | ||||||
Select and use appropriate statistical methods to analyze data | ||||||
Develop and evaluate inferences and predictions that are based on data | ||||||
Understand and apply basic concepts of probability | ||||||
Click here for the Index for >> Online Math Games, Demonstration/Exploration Tools, and Puzzles
(This page is organized using the five content areas in school mathematics, as articulated in the NCTM Principles and Standards, 2000.)
3=Excellent for class demonstrations of mathematics
2=Fair to Good for class demonstrations of mathematics
1=Not designed for class demonstrations of mathematics
3 = No advance instruction needed (very easy to use).
2 = Short demonstration helpful (pretty easy to use).
1 = Extensive demonstration needed (hard to use without an explanation).
3=Excellent for student exploration of mathematics.
2=Fair to Good for student exploration of mathematics.
1=Not designed for student exploration of mathematics.
by: James
R. Olsen, Western Illinois University
updated:
December 14, 2011