After School Math Games
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Day 2
Activity 1 ~ WHERE IS DIGIT
Directions: Read the screen. You will find the location of "Digit" the
bird using the power of circles. Click
here to play. When you get the small green circle in the place
where Digit is, raise your hand and get a sticker.
Activity 2 ~ GOLF
Directions: You need a recording
sheet for this. Click
here to play golf. When you have the sheet completed raise
your hand and get a sticker.
Extension Activity if you get done early ~ FLIPPING PANCAKES
Directions: Click the link Flipping
Pancakes. Scroll down a bit to get to the black box. The
rectangles are pancakes!
- Click a pancake and your flipper "goes under that
pancake." This means that pancake and all above it get
flipped.
- Experiment to understand the rule in (a) works. Flip
some pancakes!
- Your goal is to flip the pancakes so they are
from big (on the bottom) to small (on
the top). When you have a strategy, go to the next step.
- Try to figure out a strategy that works for 9 pancakes.
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Previous Activities
Day 1
Activity 1 ~ HIDDEN PICTURE ~ Warm up
Directions: Click the links below, click New Game, questions are
at the bottom, click the answers. When you reveal the picture
raise your hand and get a sticker.
- Addition
- Subtraction
- Multiplication - do this one twice--get two stickers.
Activity 2 ~ MISSION MAGNETITE
Directions: Click on equivalent percents, fractions, and pictures.
Click
here to play. When you've broken the code 5 times raise your
hand and get a sticker.
Extension Activity if you get done early ~ CYBERCHASE SQUARES
Directions: You will find the counter-example (a counter-example
is an example that shows that the statement is not true). Click
here, then click PLAY GAME!
Come back next week for more After School Math Games.