Critical concepts
From the many, many things I considered while developing this course, I settled on three bundles of concepts to guide our explorations:
- writing
- literacy, style, code, metadata
- community
- network, accessibility, standards, intellectual property
- media
- images, new media, interface, design, usability
Here’s some of the stuff that ended up on the cutting room floor:
- components of electracy from my “Ease and Electracy” essay: translucence, iteration, hybridity/the complex, imaging
- Manovich’s principles of new media: numerical representation, modularity, automation, variability, transcoding
- copyright
- program
- flexibility
- data and algorithm
- electracy
- environment
- markup
- object orientation
- virtual
- ease
- form and content
And those we named on our first day of class:
- language
- basic computer knowledge
- memory
- information sharing
- invention
- user experience
- publications
- why we do it
- collaboration
- communication
- printing
- application
- saving
- appearance
- control
- user-friendly interaction
- content
- basic skills
- reading
- understanding
- processing
- typing